pub const QUAD4_GAUSS_2X2: [(f64, f64, f64); 4];
2x2 rule on [-1, 1]^2, exact for degree 3 per axis. Point order is (-,-), (+,-), (+,+), (-,+), matching the quad’s node order.
[-1, 1]^2
(-,-), (+,-), (+,+), (-,+)