pub struct Shell4Table {
pub node_ids: Vec<u32>,
pub section: Vec<u32>,
}Expand description
4-node MITC4 shells (3D models only). nodeIds has stride 4 (the node order fixes the
local normal by the right-hand rule); section indexes shellSections.
Fields§
§node_ids: Vec<u32>§section: Vec<u32>Trait Implementations§
Source§impl Clone for Shell4Table
impl Clone for Shell4Table
Source§fn clone(&self) -> Shell4Table
fn clone(&self) -> Shell4Table
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Shell4Table
impl Debug for Shell4Table
Source§impl Default for Shell4Table
impl Default for Shell4Table
Source§fn default() -> Shell4Table
fn default() -> Shell4Table
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for Shell4Table
impl<'de> Deserialize<'de> for Shell4Table
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for Shell4Table
impl Serialize for Shell4Table
Source§impl Tsify for Shell4Table
impl Tsify for Shell4Table
const DECL: &'static str = "/**\n * 4-node MITC4 shells (3D models only). `nodeIds` has stride 4 (the node order fixes the\n * local normal by the right-hand rule); `section` indexes `shellSections`.\n */\nexport interface Shell4Table {\n nodeIds: number[];\n section: number[];\n}"
const SERIALIZATION_CONFIG: SerializationConfig
Source§type JsType = JsType
type JsType = JsType
Must be a type imported through
#[wasm_bindgen] extern "C" { .. }.
[Ts<T>] is #[repr(transparent)] over this and passes it across the
ABI as a plain JS handle, which any other representation would break.fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
Auto Trait Implementations§
impl Freeze for Shell4Table
impl RefUnwindSafe for Shell4Table
impl Send for Shell4Table
impl Sync for Shell4Table
impl Unpin for Shell4Table
impl UnsafeUnpin for Shell4Table
impl UnwindSafe for Shell4Table
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
impl<T, U> Imply<T> for U
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.